{"version":"https://jsonfeed.org/version/1","title":"Dungeons & Tangents","home_page_url":"https://www.dungeonsandtangents.net","feed_url":"https://www.dungeonsandtangents.net/json","description":"We are Erik & Robert. Two guys from Portland Oregon who play and run Dungeons & Dragons.\r\nDungeons & Tangents is our Podcast where we discuss a myriad of topics surrounding D&D.\r\nThe culture, the mechanics, new product releases, common mistakes. We cover the full breadth of the D&D world.\r\nAnd sometimes we get caught in rabbit holes...\r\n\r\nAlso; we can be persuaded to talk about anything with bribes of dice and miniatures.","_fireside":{"subtitle":"A conversational D&D podcast","pubdate":"2018-11-06T06:00:00.000-08:00","explicit":true,"copyright":"2024 by Dungeons & Tangents","owner":"Dungeons & Tangents","image":"https://assets.fireside.fm/file/fireside-images/podcasts/images/6/630925f8-2cbb-4708-90eb-452260832a9c/cover.jpg?v=1"},"items":[{"id":"848579de-5455-4207-af47-c27b93921f5c","title":"Fright Fight 2018 - Episode 2 - Challenge Rating 1/2","url":"https://www.dungeonsandtangents.net/ff-2018-2","content_text":"This Episode we continue our Halloween Special: A D&D 5th edition monster vs monster tournament.\nRobert and I will run through all the monsters in the 5th edition Monster Manual that fit a Halloween theme and seeing how they fair against each other.\nFor Challenge Rating 1/2 we pit Worg, Shadow, Sahuagin, and Barovian Witch against each other.","content_html":"

This Episode we continue our Halloween Special: A D&D 5th edition monster vs monster tournament.
\nRobert and I will run through all the monsters in the 5th edition Monster Manual that fit a Halloween theme and seeing how they fair against each other.
\nFor Challenge Rating 1/2 we pit Worg, Shadow, Sahuagin, and Barovian Witch against each other.

","summary":"This Episode we continue our Halloween Special: A D&D 5th edition monster vs monster tournament.\r\nRobert and I will run through all the monsters in the 5th edition Monster Manual that fit a Halloween theme and seeing how they fair against each other.\r\nFor Challenge Rating 1/2 we pit Worg, Shadow, Sahuagin, and Barovian Witch against each other.","date_published":"2018-11-06T06:00:00.000-08:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/848579de-5455-4207-af47-c27b93921f5c.mp3","mime_type":"audio/mp3","size_in_bytes":36547349,"duration_in_seconds":2284}]},{"id":"92bac0c6-4b96-4111-b15f-ad1723fa4351","title":"Fright Fight 2018 - Episode 1 - Intro & Challenge Rating 1/4","url":"https://www.dungeonsandtangents.net/ff-2018-1","content_text":"This Episode we start our Halloween Special: A D&D 5th edition monster vs monster tournament.\nRobert and I will run through all the monsters in the 5th edition Monster Manual that fit a Halloween theme and seeing how they fair against each other.\n\nIt's a helpful review of the monster manual, and a good way to see your favorite Halloween themed monsters in action.","content_html":"

This Episode we start our Halloween Special: A D&D 5th edition monster vs monster tournament.
\nRobert and I will run through all the monsters in the 5th edition Monster Manual that fit a Halloween theme and seeing how they fair against each other.

\n\n

It's a helpful review of the monster manual, and a good way to see your favorite Halloween themed monsters in action.

","summary":"This Episode we start our Halloween Special: A D&D 5th edition monster vs monster tournament.\r\nRobert and I will run through all the monsters in the 5th edition Monster Manual that fit a Halloween theme and seeing how they fair against each other.\r\n\r\nIt's a helpful review of the monster manual, and a good way to see your favorite Halloween themed monsters in action.","date_published":"2018-10-29T06:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/92bac0c6-4b96-4111-b15f-ad1723fa4351.mp3","mime_type":"audio/mp3","size_in_bytes":31331580,"duration_in_seconds":1955}]},{"id":"943ace90-6ca0-477d-9c9e-99c5b636549c","title":"Episode 42: Backstories (Part 2) - The Backening","url":"https://www.dungeonsandtangents.net/42","content_text":"In Episode 16 of of this podcast we talked about the process of creating a Character's Backstory. But once you have that backstory, what do you do with it?\nThis episode we talk about how backstories are integrated into game play. We discuss the differences between writing an elaborate backstory or creating a simple character concept. Halfway though this episode we inadvertently develop a new backstory generation technique. We discuss that and more, this week on Dungeons & Tangents","content_html":"

In Episode 16 of of this podcast we talked about the process of creating a Character's Backstory. But once you have that backstory, what do you do with it?
\nThis episode we talk about how backstories are integrated into game play. We discuss the differences between writing an elaborate backstory or creating a simple character concept. Halfway though this episode we inadvertently develop a new backstory generation technique. We discuss that and more, this week on Dungeons & Tangents

","summary":"\r\nIn Episode 16 of of this podcast we talked about the process of creating a Character's Backstory. But once you have that backstory, what do you do with it?\r\nThis episode we talk about how backstories are integrated into game play. We discuss the differences between writing an elaborate backstory or creating a simple character concept. Halfway though this episode we inadvertently develop a new backstory generation technique. We discuss that and more, this week on Dungeons & Tangents","date_published":"2018-06-19T06:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/943ace90-6ca0-477d-9c9e-99c5b636549c.mp3","mime_type":"audio/mp3","size_in_bytes":47469080,"duration_in_seconds":2553}]},{"id":"376909c0-1d1e-4d10-aac5-a0c8ffeea9bd","title":"Episode 41: Massive Tangents #4 - The Pokemon Universe is a DARK place","url":"https://www.dungeonsandtangents.net/41","content_text":"Sometimes, when the mics are on, we start talking about some odd things. \nAnd sometimes those odd things are worth sharing with our listeners.\n\nThis episode started as a couple of off hand comments from Ben. What resulted was a very dark conversation about the horrors of Universe that Surrounds Pokemon.\n\nFollow us down a Massive Tangent, this week on Dungeons & Tangents","content_html":"

Sometimes, when the mics are on, we start talking about some odd things.
\nAnd sometimes those odd things are worth sharing with our listeners.

\n\n

This episode started as a couple of off hand comments from Ben. What resulted was a very dark conversation about the horrors of Universe that Surrounds Pokemon.

\n\n

Follow us down a Massive Tangent, this week on Dungeons & Tangents

","summary":"Sometimes, when the mics are on, we start talking about some odd things. \r\nAnd sometimes those odd things are worth sharing with our listeners.\r\n\r\nThis episode started as a couple of off hand comments from Ben. What resulted was a very dark conversation about the horrors of Universe that Surrounds Pokemon.\r\n\r\nFollow us down a Massive Tangent, this week on Dungeons & Tangents","date_published":"2018-06-12T06:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/376909c0-1d1e-4d10-aac5-a0c8ffeea9bd.mp3","mime_type":"audio/mp3","size_in_bytes":25575782,"duration_in_seconds":1185}]},{"id":"a12f7ba0-e886-4014-9740-657d51a54830","title":"Episode 40: Religion & Role-playing","url":"https://www.dungeonsandtangents.net/40","content_text":"Role-playing games have had a difficult time getting along with religion, and specifically American Christians. \nFrom the start, there was a disconnect between them. \nSadly, misunderstandings in the early 80's started a feud that continues to this day.\nIt's a difficult and sensitive subject, but we will discuss that and more, this week on Dungeons & Tangents.","content_html":"

Role-playing games have had a difficult time getting along with religion, and specifically American Christians.
\nFrom the start, there was a disconnect between them.
\nSadly, misunderstandings in the early 80's started a feud that continues to this day.
\nIt's a difficult and sensitive subject, but we will discuss that and more, this week on Dungeons & Tangents.

","summary":"Role-playing games have had a difficult time getting along with religion, and specifically American Christians. \r\nFrom the start, there was a disconnect between them. \r\nSadly, misunderstandings in the early 80's started a feud that continues to this day.\r\nIt's a difficult and sensitive subject, but we will discuss that and more, this week on Dungeons & Tangents.","date_published":"2018-06-05T06:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/a12f7ba0-e886-4014-9740-657d51a54830.mp3","mime_type":"audio/mp3","size_in_bytes":49900910,"duration_in_seconds":2705}]},{"id":"92ae8a9f-fadd-4aa9-8b70-08751793c8a1","title":"Episode 39: How Players Become Murder Hobos","url":"https://www.dungeonsandtangents.net/39","content_text":"The term \"Murder Hobo\" is a recently popularized term. It is, however, a surprisingly accurate description of the tendency for some D&D players to use killing as their primary problem solving tool.\nIs it a result of video game culture? Antagonistic DMs? Or maybe it's just the nature of playing D&D? \nWe'll discuss how players become Murder Hobos, this week on Dungeons & Tangents.","content_html":"

The term "Murder Hobo" is a recently popularized term. It is, however, a surprisingly accurate description of the tendency for some D&D players to use killing as their primary problem solving tool.
\nIs it a result of video game culture? Antagonistic DMs? Or maybe it's just the nature of playing D&D?
\nWe'll discuss how players become Murder Hobos, this week on Dungeons & Tangents.

","summary":"The term \"Murder Hobo\" is a recently popularized term. It is, however, a surprisingly accurate description of the tendency for some D&D players to use killing as their primary problem solving tool.\r\nIs it a result of video game culture? Antagonistic DMs? Or maybe it's just the nature of playing D&D? \r\nWe'll discuss how players become Murder Hobos, this week on Dungeons & Tangents.","date_published":"2018-05-22T06:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/92ae8a9f-fadd-4aa9-8b70-08751793c8a1.mp3","mime_type":"audio/mp3","size_in_bytes":39859494,"duration_in_seconds":2100}]},{"id":"b12cf20b-9112-49d1-a91f-9ac2923c4887","title":"Episode 38: Munchkin Mechanics","url":"https://www.dungeonsandtangents.net/38","content_text":"There have been loopholes in nearly every editions of D&D. Those loopholes are often the target of \"Munchkins\", or players who will exploit any and every advantage in a rule-set.\nObviously, the DM has the ultimate authority to allow such exploitation, but these cracks in the rules can still cause headaches.\nWe'll walk through a series of examples and discuss the implications of Munchkin Mechanics, this week on Dungeons & Tangents","content_html":"

There have been loopholes in nearly every editions of D&D. Those loopholes are often the target of "Munchkins", or players who will exploit any and every advantage in a rule-set.
\nObviously, the DM has the ultimate authority to allow such exploitation, but these cracks in the rules can still cause headaches.
\nWe'll walk through a series of examples and discuss the implications of Munchkin Mechanics, this week on Dungeons & Tangents

","summary":"There have been loopholes in nearly every editions of D&D. Those loopholes are often the target of \"Munchkins\", or players who will exploit any and every advantage in a rule-set.\r\nObviously, the DM has the ultimate authority to allow such exploitation, but these cracks in the rules can still cause headaches.\r\nWe'll walk through a series of examples and discuss the implications of Munchkin Mechanics, this week on Dungeons & Tangents","date_published":"2018-05-15T06:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/b12cf20b-9112-49d1-a91f-9ac2923c4887.mp3","mime_type":"audio/mp3","size_in_bytes":35893139,"duration_in_seconds":1852}]},{"id":"f36c044b-e64f-4362-8270-ffdd2659d93b","title":"Episode 37: Every Edition of D&D","url":"https://www.dungeonsandtangents.net/37","content_text":"Dungeons & Dragons was first published in 1974. But the game has changed a lot in the last 4 decades. There have been 8 official versions released in that time. Some with small, incremental changes. Some that fundamentally transformed the feel and mechanics of the game.\nWe discuss what we know about each version, what makes them different, and how and why the game changed this week on Dungeons & Tangents.","content_html":"

Dungeons & Dragons was first published in 1974. But the game has changed a lot in the last 4 decades. There have been 8 official versions released in that time. Some with small, incremental changes. Some that fundamentally transformed the feel and mechanics of the game.
\nWe discuss what we know about each version, what makes them different, and how and why the game changed this week on Dungeons & Tangents.

","summary":"Dungeons & Dragons was first published in 1974. But the game has changed a lot in the last 4 decades. There have been 8 official versions released in that time. Some with small, incremental changes. Some that fundamentally transformed the feel and mechanics of the game.\r\nWe discuss what we know about each version, what makes them different, and how and why the game changed this week on Dungeons & Tangents.","date_published":"2018-05-08T06:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/f36c044b-e64f-4362-8270-ffdd2659d93b.mp3","mime_type":"audio/mp3","size_in_bytes":72805157,"duration_in_seconds":4159}]},{"id":"d7620bce-d191-4365-b73a-7c2b649fe191","title":"Episode 36: Introducing new players to D&D","url":"https://www.dungeonsandtangents.net/36","content_text":"We all have friends, family and coworkers who've never played a role-playing game.\nPlenty of them just aren't interested. And that's okay. But when you have the opportunity to introduce new players, how do you do so in a way that has them coming back for more? We discuss this and more, this week on Dungeons & Tangents.","content_html":"

We all have friends, family and coworkers who've never played a role-playing game.
\nPlenty of them just aren't interested. And that's okay. But when you have the opportunity to introduce new players, how do you do so in a way that has them coming back for more? We discuss this and more, this week on Dungeons & Tangents.

","summary":"We all have friends, family and coworkers who've never played a role-playing game.\r\nPlenty of them just aren't interested. And that's okay. But when you have the opportunity to introduce new players, how do you do so in a way that has them coming back for more? We discuss this and more, this week on Dungeons & Tangents.\r\n","date_published":"2018-03-27T07:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/d7620bce-d191-4365-b73a-7c2b649fe191.mp3","mime_type":"audio/mp3","size_in_bytes":39620717,"duration_in_seconds":2085}]},{"id":"57e3f0b6-e22a-4b50-a78d-efbf18d8dd69","title":"Episode 35: Players Contributing to the Gaming World","url":"https://www.dungeonsandtangents.net/35","content_text":"If a player wants to write the back-story for their character's home village. That's cool, right?\nIf, during session 0, they suggest that the world you're about to play in should have no magic at all. Is that cool?\nWhat if they recommend that the villain of your campaign should be seeking revenge on another Player's Character?\nPlayers and DMs are always working together to tell a collaborative story, but it CAN be unclear where the line between DM agency and Player Agency should be drawn. We discuss this and more, this week on Dungeons & Tangents.","content_html":"

If a player wants to write the back-story for their character's home village. That's cool, right?
\nIf, during session 0, they suggest that the world you're about to play in should have no magic at all. Is that cool?
\nWhat if they recommend that the villain of your campaign should be seeking revenge on another Player's Character?
\nPlayers and DMs are always working together to tell a collaborative story, but it CAN be unclear where the line between DM agency and Player Agency should be drawn. We discuss this and more, this week on Dungeons & Tangents.

","summary":"If a player wants to write the back-story for their character's home village. That's cool, right?\r\nIf, during session 0, they suggest that the world you're about to play in should have no magic at all. Is that cool?\r\nWhat if they recommend that the villain of your campaign should be seeking revenge on another Player's Character?\r\nPlayers and DMs are always working together to tell a collaborative story, but it CAN be unclear where the line between DM agency and Player Agency should be drawn. We discuss this and more, this week on Dungeons & Tangents.","date_published":"2018-03-20T06:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/57e3f0b6-e22a-4b50-a78d-efbf18d8dd69.mp3","mime_type":"audio/mp3","size_in_bytes":39563943,"duration_in_seconds":2082}]},{"id":"128f9e58-7b4c-4ac9-938a-4bc77aa6fcc2","title":"Knowledge History D&D - Episode 5: The Start Up (1974-1975)","url":"https://www.dungeonsandtangents.net/khdd-5","content_text":"This episode is all about the first two years of the existence of TSR, the company that Gary and Don created to publish D&D.","content_html":"

This episode is all about the first two years of the existence of TSR, the company that Gary and Don created to publish D&D.

","summary":"This episode is all about the first two years of the existence of TSR, the company that Gary and Don created to publish D&D.\r\n","date_published":"2018-03-06T06:00:00.000-08:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/128f9e58-7b4c-4ac9-938a-4bc77aa6fcc2.mp3","mime_type":"audio/mp3","size_in_bytes":16941260,"duration_in_seconds":778}]},{"id":"7263943e-4c9a-4e7a-a1f4-0fec1fe5c64f","title":"Episode 34: GCPWest 2018 - An Interview with April Westervelt","url":"https://www.dungeonsandtangents.net/34","content_text":"This week we have our first official interview.\nRobert and I talk with April Westervelt; the organizer of the Portland based GCPWest TableTop gathering.\nWhat is GCPWest? How did it start and what makes it unique?\nWe talk to April about these subjects and more, this week on Dungeons & Tangents","content_html":"

This week we have our first official interview.
\nRobert and I talk with April Westervelt; the organizer of the Portland based GCPWest TableTop gathering.
\nWhat is GCPWest? How did it start and what makes it unique?
\nWe talk to April about these subjects and more, this week on Dungeons & Tangents

","summary":"This week we have our first official interview.\r\nRobert and I talk with April Westervelt; the organizer of the Portland based GCPWest TableTop gathering.\r\nWhat is GCPWest? How did it start and what makes it unique?\r\nWe talk to April about these subjects and more, this week on Dungeons & Tangents","date_published":"2018-02-13T06:00:00.000-08:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/7263943e-4c9a-4e7a-a1f4-0fec1fe5c64f.mp3","mime_type":"audio/mpeg","size_in_bytes":35279355,"duration_in_seconds":1814}]},{"id":"13fc1704-2248-4422-b46a-c941887b31db","title":"Episode 33: Session 0: the planning session","url":"https://www.dungeonsandtangents.net/33","content_text":"When you build a house, you need a blueprint.\nBut When you play D&D, you may run a module that gives you a plot, but there's no blueprints for how your players interact with each other or the world around them.\nA planning session, sometimes called \"session 0\" can help make sure Player and DM expectations are in sync.\nWe discuss makes a good session 0, this week on Dungeons & Tangents","content_html":"

When you build a house, you need a blueprint.
\nBut When you play D&D, you may run a module that gives you a plot, but there's no blueprints for how your players interact with each other or the world around them.
\nA planning session, sometimes called "session 0" can help make sure Player and DM expectations are in sync.
\nWe discuss makes a good session 0, this week on Dungeons & Tangents

","summary":"When you build a house, you need a blueprint.\r\nBut When you play D&D, you may run a module that gives you a plot, but there's no blueprints for how your players interact with each other or the world around them.\r\nA planning session, sometimes called \"session 0\" can help make sure Player and DM expectations are in sync.\r\nWe discuss makes a good session 0, this week on Dungeons & Tangents\r\n","date_published":"2018-02-06T06:00:00.000-08:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/13fc1704-2248-4422-b46a-c941887b31db.mp3","mime_type":"audio/mp3","size_in_bytes":52699216,"duration_in_seconds":2903}]},{"id":"f34b3646-3291-4260-ba92-a8e937e1de6c","title":"Episode 32: Failing Forward & Awareness of Risks","url":"https://www.dungeonsandtangents.net/32","content_text":"A rogue tries to pick a lock. \"Roll a sleight of hand Check\" that DM says. The roll is low. \nSo What happens next? \nDoes the DM say \"you failed to pick the lock\"? \nIs this a dead end in the game?\nIt doesn't have to be.\n\nIf a player is rolling the dice, failure must always an option, but success or failure, the game must go on.\nWe consider the relationship between risks, successes, and failures this week on Dungeons & Tangents.\n\nDuring this podcast, we discussed the content of this article by Game Creator Rob Donoghue: http://walkingmind.evilhat.com/2018/01/17/risks/","content_html":"

A rogue tries to pick a lock. "Roll a sleight of hand Check" that DM says. The roll is low.
\nSo What happens next?
\nDoes the DM say "you failed to pick the lock"?
\nIs this a dead end in the game?
\nIt doesn't have to be.

\n\n

If a player is rolling the dice, failure must always an option, but success or failure, the game must go on.
\nWe consider the relationship between risks, successes, and failures this week on Dungeons & Tangents.

\n\n

During this podcast, we discussed the content of this article by Game Creator Rob Donoghue: http://walkingmind.evilhat.com/2018/01/17/risks/

","summary":"A rogue tries to pick a lock. \"Roll a sleight of hand Check\" that DM says. The roll is low. \r\nSo What happens next? \r\nDoes the DM say \"you failed to pick the lock\"? \r\nIs this a dead end in the game?\r\nIt doesn't have to be.\r\n\r\nIf a player is rolling the dice, failure must always an option, but success or failure, the game must go on.\r\nWe consider the relationship between risks, successes, and failures this week on Dungeons & Tangents.\r\n","date_published":"2018-01-30T06:00:00.000-08:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/f34b3646-3291-4260-ba92-a8e937e1de6c.mp3","mime_type":"audio/mp3","size_in_bytes":49514891,"duration_in_seconds":2704}]},{"id":"77900490-4b0b-41ed-b590-74de4423ffcf","title":"Knowledge History D&D - Episode 4: The Making of Dungeons & Dragons (1972-1974)","url":"https://www.dungeonsandtangents.net/khdd-4","content_text":"This episode is all about the first edition of D&D. How it was written and the struggles of publishing a innovative game without any money.\n\nResources for this episode included the following:\n\n* Chainmail:\n\n\nhttps://en.wikipedia.org/wiki/Chainmail_(game)\nhttp://www.drivethrurpg.com/product/17010/Chainmail-Rules-for-Medieval-Miniatures-0e?it=1\n * TRS:\nhttps://en.wikipedia.org/wiki/Lake_Geneva_Tactical_Studies_Association\n * Gary Gygax:\nhttps://www.wired.com/2008/03/dungeon-master-life-legacy-gary-gygax/\n * \n\nSpecial credit should be given to Jon Peterson Who wrote the book \"Playing at the World\" and maintains a beautiful archive of information on tabletop games at playingattheworld.blogspot.com\n\nAdditionally, I'd like to thank David Ewalts for his book \"Of Dice And Men\" which was one of many inspirations for starting this series. ","content_html":"

This episode is all about the first edition of D&D. How it was written and the struggles of publishing a innovative game without any money.

\n\n

Resources for this episode included the following:

\n\n
* Chainmail:\n
\n\n

https://en.wikipedia.org/wiki/Chainmail_(game)
\nhttp://www.drivethrurpg.com/product/17010/Chainmail-Rules-for-Medieval-Miniatures-0e?it=1
\n * TRS:
\nhttps://en.wikipedia.org/wiki/Lake_Geneva_Tactical_Studies_Association
\n * Gary Gygax:
\nhttps://www.wired.com/2008/03/dungeon-master-life-legacy-gary-gygax/
\n *

\n\n

Special credit should be given to Jon Peterson Who wrote the book "Playing at the World" and maintains a beautiful archive of information on tabletop games at playingattheworld.blogspot.com

\n\n

Additionally, I'd like to thank David Ewalts for his book "Of Dice And Men" which was one of many inspirations for starting this series.

","summary":"This episode is all about the first edition of D&D. How it was written and the struggles of publishing a innovative game without any money.\r\n","date_published":"2018-01-16T06:00:00.000-08:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/77900490-4b0b-41ed-b590-74de4423ffcf.mp3","mime_type":"audio/mpeg","size_in_bytes":19237997,"duration_in_seconds":921}]},{"id":"1b76ce55-cb2e-4722-9a7a-a8a3a3888173","title":"Episode 31: At The Movies (part 1)","url":"https://www.dungeonsandtangents.net/31","content_text":"A Cartoon in 1983, \nA live action Feature in 2000, \nAn Animated Feature in 2008,\nThere have been a lot of attempts to take D&D into the world movies and TV, but many have fallen far short of fan expectations.\n\nIn late 2017, a new D&D movie was announced and is set for release in October of 2021.\nwe'll discuss that and more, this week on Dungeons & Tangents","content_html":"

A Cartoon in 1983,
\nA live action Feature in 2000,
\nAn Animated Feature in 2008,
\nThere have been a lot of attempts to take D&D into the world movies and TV, but many have fallen far short of fan expectations.

\n\n

In late 2017, a new D&D movie was announced and is set for release in October of 2021.
\nwe'll discuss that and more, this week on Dungeons & Tangents

","summary":"A Cartoon in 1983, \r\nA live action Feature in 2000, \r\nAn Animated Feature in 2008,\r\nThere have been a lot of attempts to take D&D into the world movies and TV, but many have fallen far short of fan expectations.\r\n\r\nIn late 2017, a new D&D movie was announced and is set for release in October of 2021.\r\nwe'll discuss that and more, this week on Dungeons & Tangents\r\n","date_published":"2018-01-09T06:00:00.000-08:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/1b76ce55-cb2e-4722-9a7a-a8a3a3888173.mp3","mime_type":"audio/mp3","size_in_bytes":32571070,"duration_in_seconds":1645}]},{"id":"bc7d6928-9ac2-4d80-8f18-0b4abe9f5e96","title":"Episode 30: Party Dynamics","url":"https://www.dungeonsandtangents.net/30","content_text":"What would the A-Team be without Hannibal?\nThe Fellowship of the Rings be without Gandalf?\nBuffy the Vampire Slayer without Giles?\n\nAre there character archetypes that are necessary for a party to gel?\nAre there character pairings that make parties fall apart?\nWe'll ask these questions and discuss general party dynamics today on Dungeons & Tangents.","content_html":"

What would the A-Team be without Hannibal?
\nThe Fellowship of the Rings be without Gandalf?
\nBuffy the Vampire Slayer without Giles?

\n\n

Are there character archetypes that are necessary for a party to gel?
\nAre there character pairings that make parties fall apart?
\nWe'll ask these questions and discuss general party dynamics today on Dungeons & Tangents.

","summary":"What would the A-Team be without Hannibal?\r\nThe Fellowship of the Rings be without Gandalf?\r\nBuffy the Vampire slayer without Giles?\r\n\r\nAre there character archetypes that are necessary for a party to gel?\r\nAre there character pairings that make parties fall apart?\r\nWe'll ask these questions and discuss general party dynamics today on Dungeons & Tangents.\r\n","date_published":"2018-01-02T06:00:00.000-08:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/bc7d6928-9ac2-4d80-8f18-0b4abe9f5e96.mp3","mime_type":"audio/mpeg","size_in_bytes":36089418,"duration_in_seconds":1865}]},{"id":"4d58c755-4fc5-4080-b2cf-4094a2de3424","title":"Episode 29: Alignment (the inevitable episode)","url":"https://www.dungeonsandtangents.net/29","content_text":"Most of you have seen your favorite fictional characters pigeon holed into a chart of the 9 Alignments. \nObiwan is \"Lawful Good\", Treebeard is True Neutral, The Joker is \"Chaotic Evil\". \n\nObviously that grid was popularized by D&D, but you may not know that it was not originally part of D&D.\nWe'll discuss that as well as how it fits into game play today on \"Dungeons & Tangents\"","content_html":"

Most of you have seen your favorite fictional characters pigeon holed into a chart of the 9 Alignments.
\nObiwan is "Lawful Good", Treebeard is True Neutral, The Joker is "Chaotic Evil".

\n\n

Obviously that grid was popularized by D&D, but you may not know that it was not originally part of D&D.
\nWe'll discuss that as well as how it fits into game play today on "Dungeons & Tangents"

","summary":"Most of you have seen your favorite fictional characters pigeon holed into a chart of the 9 Alignments. \r\nObiwan is \"Lawful Good\", Treebeard is True Neutral, The Joker is \"Chaotic Evil\". \r\n\r\nObviously that grid was popularized by D&D, but you may not know that it was not originally part of D&D.\r\nWe'll discuss that as well as how it fits into game play today on \"Dungeons & Tangents\"\r\n","date_published":"2017-12-19T06:15:00.000-08:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/4d58c755-4fc5-4080-b2cf-4094a2de3424.mp3","mime_type":"audio/mp3","size_in_bytes":33611538,"duration_in_seconds":2032}]},{"id":"d3f99a21-2721-406c-8260-a5918e97f7fa","title":"Episode 28: Sports vs eSports vs Tabletop Streams","url":"https://www.dungeonsandtangents.net/28","content_text":"Sports is a Trillion Dollar industry in the United States alone. And while Sports has been a part of our cultural landscape for more than a hundred years, eSports and tabletop streaming are very new industries that are vying for a very different audience. Can these new forms of entertainment satisfy the Nerd world's need for an alternative to Football, Basketball, and Baseball?\nWe'll discuss that and more, today on Dungeons & Tangents.","content_html":"

Sports is a Trillion Dollar industry in the United States alone. And while Sports has been a part of our cultural landscape for more than a hundred years, eSports and tabletop streaming are very new industries that are vying for a very different audience. Can these new forms of entertainment satisfy the Nerd world's need for an alternative to Football, Basketball, and Baseball?
\nWe'll discuss that and more, today on Dungeons & Tangents.

","summary":"Sports is a Trillion Dollar industry in the United States alone. And while Sports has been a part of our cultural landscape for more than a hundred years, eSports and tabletop streaming are very new industries that are vying for a very different audience. Can these new forms of entertainment satisfy the Nerd world's need for an alternative to Football, Basketball, and Baseball?\r\nWe'll discuss that and more, today on Dungeons & Tangents.\r\n","date_published":"2017-12-12T06:15:00.000-08:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/d3f99a21-2721-406c-8260-a5918e97f7fa.mp3","mime_type":"audio/mp3","size_in_bytes":29307931,"duration_in_seconds":1763}]},{"id":"0bf366c8-aefe-40df-9aae-bd355fc34113","title":"Episode 27: Running a \"Theater of the Mind\" Game","url":"https://www.dungeonsandtangents.net/27","content_text":"We're planning on running an Actually Play in the future, but that means changing the way we play D&D. The main change is the removal of all visual aids from the game. Making the game purely audible. This episode we discuss how to run a \"Theater of the Mind\" style game and how it's different than running a game with Maps, miniatures, and other physical props.","content_html":"

We're planning on running an Actually Play in the future, but that means changing the way we play D&D. The main change is the removal of all visual aids from the game. Making the game purely audible. This episode we discuss how to run a "Theater of the Mind" style game and how it's different than running a game with Maps, miniatures, and other physical props.

","summary":"We're planning on running an Actually Play in the future, but that means changing the way we play D&D. The main change is the removal of all visual aids from the game. Making the game purely audible. This episode we discuss how to run a \"Theater of the Mind\" style game and how it's different than running a game with Maps, miniatures, and other physical props.","date_published":"2017-11-28T06:15:00.000-08:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/0bf366c8-aefe-40df-9aae-bd355fc34113.mp3","mime_type":"audio/mp3","size_in_bytes":37597151,"duration_in_seconds":2281}]},{"id":"b0619386-63ed-48b8-a379-9c84580c3e37","title":"Episode 26: DM for Hire & the Untapped Potential of D&D","url":"https://www.dungeonsandtangents.net/26","content_text":"This episode we discuss a man named John Dempsey from Toronto Canada who has started making a living as a professional Dungeon Master. He charges clients for his time and efforts in prepping and running games of D&D. We also talk about the untapped potential of D&D as a form of entertainment and a viable platform for businesses like John Dempsey's","content_html":"

This episode we discuss a man named John Dempsey from Toronto Canada who has started making a living as a professional Dungeon Master. He charges clients for his time and efforts in prepping and running games of D&D. We also talk about the untapped potential of D&D as a form of entertainment and a viable platform for businesses like John Dempsey's

","summary":"This episode we discuss a man named John Dempsey from Toronto Canada who has started making a living as a professional Dungeon Master. He charges clients for his time and efforts in prepping and running games of D&D. We also talk about the untapped potential of D&D as a form of entertainment and a viable platform for businesses like John Dempsey's\r\n","date_published":"2017-11-21T06:15:00.000-08:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/b0619386-63ed-48b8-a379-9c84580c3e37.mp3","mime_type":"audio/mp3","size_in_bytes":22566079,"duration_in_seconds":1342}]},{"id":"21a92353-e05d-4c01-a4f0-b561d7cc0632","title":"Knowledge History D&D - Episode 3: Birth of the Fantasy Game (1967 to 1972)","url":"https://www.dungeonsandtangents.net/khdd-3","content_text":"This episode covers the events that lead Dave Arneson and Gary Gygax to meet and have the inspiration they needed to create the first drafts of D&D.\n\nResources for this episode included the following:\n\n\nBodenburg:\nhttps://boardgamegeek.com/boardgame/26603/siege-bodenburg\nEarly Works of Gary Gygax:\nhttp://playingattheworld.blogspot.com/2012/11/the-early-works-of-gary-gygax.html\nDon't Give up the Ship:\nhttps://boardgamegeek.com/boardgame/7791/dont-give-ship\nhttp://playingattheworld.blogspot.com/2012/08/dont-give-up-ship-in-manuscript.html\nChainmail:\nhttps://en.wikipedia.org/wiki/Chainmail_(game)\nhttp://www.drivethrurpg.com/product/17010/Chainmail-Rules-for-Medieval-Miniatures-0e?it=1\nTRS:\nhttps://en.wikipedia.org/wiki/Lake_Geneva_Tactical_Studies_Association\n\n\nSpecial credit should be given to Boardgame Geek for their entries\nand Jon Peterson Who wrote the book \"Playing at the World\" and maintains a beautiful archive of information on tabletop games at playingattheworld.blogspot.com\n\nAdditionally, I'd like to thank David Ewalts for his book \"Of Dice And Men\" which was one of many inspirations for starting this series. ","content_html":"

This episode covers the events that lead Dave Arneson and Gary Gygax to meet and have the inspiration they needed to create the first drafts of D&D.

\n\n

Resources for this episode included the following:

\n\n\n\n

Special credit should be given to Boardgame Geek for their entries
\nand Jon Peterson Who wrote the book "Playing at the World" and maintains a beautiful archive of information on tabletop games at playingattheworld.blogspot.com

\n\n

Additionally, I'd like to thank David Ewalts for his book "Of Dice And Men" which was one of many inspirations for starting this series.

","summary":"This episode covers the events that lead Dave Arneson and Gary Gygax to meet and have the inspiration they needed to create the first drafts of D&D.","date_published":"2017-11-14T06:15:00.000-08:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/21a92353-e05d-4c01-a4f0-b561d7cc0632.mp3","mime_type":"audio/mpeg","size_in_bytes":20653213,"duration_in_seconds":1010}]},{"id":"71f0db2b-e3f6-4078-8778-4f0f8e41a527","title":"Episode 25: Massive Tangent #3 - Who's the best Joker","url":"https://www.dungeonsandtangents.net/25","content_text":"Hey everyone and welcome to Dungeons & Tangents\nToday Robert and Erik B.S. about Batman and the Joker.\nThis is a SUPER short Episode because it was a spur of the moment thing.\nBut we just had to share it because Erik does his impersonation of Mark Hamil's Joker.\nAlso, Erik will be on vacation for a week so we're padding out our schedule wink wink","content_html":"

Hey everyone and welcome to Dungeons & Tangents
\nToday Robert and Erik B.S. about Batman and the Joker.
\nThis is a SUPER short Episode because it was a spur of the moment thing.
\nBut we just had to share it because Erik does his impersonation of Mark Hamil's Joker.
\nAlso, Erik will be on vacation for a week so we're padding out our schedule wink wink

","summary":"Hey everyone and welcome to Dungeons & Tangents\r\nToday Robert and Erik B.S. about Batman and the Joker.\r\nThis is a SUPER short Episode because it was a spur of the moment thing.\r\nBut we just had to share it because Erik does his impersonation of Mark Hamil's Joker.\r\nAlso, Erik will be on vacation for a week so we're padding out our schedule *wink wink*\r\n","date_published":"2017-11-07T06:15:00.000-08:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/71f0db2b-e3f6-4078-8778-4f0f8e41a527.mp3","mime_type":"audio/mpeg","size_in_bytes":12048870,"duration_in_seconds":362}]},{"id":"92f9caae-07ed-4279-84e1-1974146175a0","title":"Knowledge History D&D - Episode 2: Setting up the Pieces (1953 - 1967)","url":"https://www.dungeonsandtangents.net/khdd-2","content_text":"This episode, we continue the new series \"Knowledge - History - D&D\". A chronological review of the creation of Dungeons & Dragons. We'll intro you to the people who created D&D and how they first got interested in table top gaming. We talk through the early days of Gary Gygax, Don Kaye, and Dave Arneson. \n\nAgain, a lot of research went into this episode, so I'm sharing my bibliography.\nI also highly recommend the following books:\nEmpire of Imagination by Michael Witwer\nOf Dice And Men by David M. Ewalt\n\n\nGary & Don\nhttps://en.wikipedia.org/wiki/Gary_Gygax\nhttps://en.wikipedia.org/wiki/Don_Kaye\n\nGettysburg\nhttps://boardgamegeek.com/boardgame/3099/gettysburg\n\nChainmail \nhttp://www.drivethrurpg.com/product/17010/Chainmail-Rules-for-Medieval-Miniatures-0e?it=1\n\nGenCon:\nhttps://en.wikipedia.org/wiki/Gen_Con\n\nDave Wesely & Braunstein (Kreigsspiel variant) (St. Paul, Mn.)\nhttps://en.wikipedia.org/wiki/David_Wesely\n\nhttps://en.wikipedia.org/wiki/Braunstein_(wargame)\n\n\nMusic is used under the creative commons license.\n\"Rhythm Green\" by Latch Swing (used during Part 1)\n\"Vanlig\" by Jahzzar (used during Part 1)\n\"Eastminster\" by Kevin MacLeod (used during Part 2)\n\"Genval\" by Hicham Chahidi (used during Part 3)\nThese musicians can be found on freemusicarchive.org\n\nIntro and Outro music written by Erik Dewhurst ","content_html":"

This episode, we continue the new series "Knowledge - History - D&D". A chronological review of the creation of Dungeons & Dragons. We'll intro you to the people who created D&D and how they first got interested in table top gaming. We talk through the early days of Gary Gygax, Don Kaye, and Dave Arneson.

\n\n

Again, a lot of research went into this episode, so I'm sharing my bibliography.
\nI also highly recommend the following books:
\nEmpire of Imagination by Michael Witwer
\nOf Dice And Men by David M. Ewalt

\n\n\n\n

Music is used under the creative commons license.
\n"Rhythm Green" by Latch Swing (used during Part 1)
\n"Vanlig" by Jahzzar (used during Part 1)
\n"Eastminster" by Kevin MacLeod (used during Part 2)
\n"Genval" by Hicham Chahidi (used during Part 3)
\nThese musicians can be found on freemusicarchive.org

\n\n

Intro and Outro music written by Erik Dewhurst

","summary":"This episode, we continue the new series \"Knowledge - History - D&D\". A chronological review of the creation of Dungeons & Dragons. We'll intro you to the people who created D&D and how they first got interested in table top gaming. We talk through the early days of Gary Gygax, Don Kaye, and Dave Arneson. ","date_published":"2017-10-31T06:15:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/92f9caae-07ed-4279-84e1-1974146175a0.mp3","mime_type":"audio/mpeg","size_in_bytes":18410752,"duration_in_seconds":869}]},{"id":"ab5c924e-4cf8-4931-96aa-7fce3aa22a0f","title":"Episode 24: Criticals and Fumbles","url":"https://www.dungeonsandtangents.net/24","content_text":"This Episode we're talking about, perhaps the most overused phrase in D&D; \"Critical Hit\".\nIt's the moment in every D&D game where people scream and jump up and down. But Critical Hits haven't always been part of the game. We discuss the history, the mechanics, the narrative, and the different variations of critical hits and misses.","content_html":"

This Episode we're talking about, perhaps the most overused phrase in D&D; "Critical Hit".
\nIt's the moment in every D&D game where people scream and jump up and down. But Critical Hits haven't always been part of the game. We discuss the history, the mechanics, the narrative, and the different variations of critical hits and misses.

","summary":"This Episode we're talking about, perhaps the most overused phrase in D&D; \"Critical Hit\".\r\nIt's the moment in every D&D game where people scream and jump up and down. But Critical Hits haven't always been part of the game. We discuss the history, the mechanics, the narrative, and the different variations of critical hits and misses.","date_published":"2017-10-24T06:15:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/ab5c924e-4cf8-4931-96aa-7fce3aa22a0f.mp3","mime_type":"audio/mp3","size_in_bytes":30743375,"duration_in_seconds":1853}]},{"id":"463bda4d-8991-4575-8e2e-9a90aa31ccd5","title":"Knowledge History D&D - Episode 1: The Prehistory to D&D (500 - 1950)","url":"https://www.dungeonsandtangents.net/khdd-1","content_text":"This episode, Erik starts a new series called \"Knowledge - History - D&D\". A chronological review of how Dungeons & Dragons came into being.\nWe'll start by releasing episodes every other week.\nThis first episode starts with the prehistory of D&D from 500 AD to 1950.\n\nSince this episode involved a lot of research, I wanted to share all my sources and give credit where credit is due. So, here is my big thick bibliography. It wouldn't pass muster in a college level class, but you trust my sources are legit, right?\nI also highly recommend the following books:\nEmpire of Imagination by Michael Witwer\nOf Dice And Men by David M. Ewalt\n\n\nChaturanga\nhttp://www.chessvariants.com/historic.dir/chaturanga.html\nhttps://www.chess.com/blog/Shadow_47/chaturangahellipthe-lost-game\nhttps://en.wikipedia.org/wiki/Chaturanga\nChess\nhttps://en.wikipedia.org/wiki/Chess\nKriegsspiel \nDeveloped in 1812 by Lieutenant Georg Leopold von Reiswitz and his son Georg Heinrich Rudolf von Reiswitz of the Prussian Army\nhttps://en.wikipedia.org/wiki/Kriegsspiel_(wargame)\nhttps://web.archive.org/web/20090710224303/http://www.boardgamestudies.info/pdf/issue3/BGS3Hilgers.pdf (see page 63 or so)\nhttps://boardgamegeek.com/boardgame/16957/kriegsspiel\nLittle Wars:\nhttp://www.thortrains.net/downloads/litwars.pdf\nNapoleonic Miniature War Gaming:\nhttp://www.wargamer.com/articles/an-introduction-to-napoleonic-miniature-wargaming/\nHistory of the War Gaming Hobby:\nhttp://www-personal.umich.edu/~beattie/timeline2.html\nJack Scrubby:\nhttps://en.wikipedia.org/wiki/Jack_Scruby\nWar Gaming Digest (1957-1963)\n\n\nMusic is used under the creative commons license.\n\"Raga Bageshri\" by Ashok Pathak (used during Part 1)\n\"Pierre\" by Hicham Chahidi (used during Part 2)\n\"Tendresse\" by Hicham Chahidi (used during Part 3)\n\nIntro and Outro music written by Erik Dewhurst ","content_html":"

This episode, Erik starts a new series called "Knowledge - History - D&D". A chronological review of how Dungeons & Dragons came into being.
\nWe'll start by releasing episodes every other week.
\nThis first episode starts with the prehistory of D&D from 500 AD to 1950.

\n\n

Since this episode involved a lot of research, I wanted to share all my sources and give credit where credit is due. So, here is my big thick bibliography. It wouldn't pass muster in a college level class, but you trust my sources are legit, right?
\nI also highly recommend the following books:
\nEmpire of Imagination by Michael Witwer
\nOf Dice And Men by David M. Ewalt

\n\n\n\n

Music is used under the creative commons license.
\n"Raga Bageshri" by Ashok Pathak (used during Part 1)
\n"Pierre" by Hicham Chahidi (used during Part 2)
\n"Tendresse" by Hicham Chahidi (used during Part 3)

\n\n

Intro and Outro music written by Erik Dewhurst

","summary":"This episode, Erik starts a new series called \"Knowledge - History - D&D\". A chronological review of how Dungeons & Dragons came into being.\r\nWe'll start by releasing episodes every other week.\r\nThis first episode starts with the prehistory of D&D from 500 AD to 1950.","date_published":"2017-10-17T06:15:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/463bda4d-8991-4575-8e2e-9a90aa31ccd5.mp3","mime_type":"audio/mpeg","size_in_bytes":18658522,"duration_in_seconds":885}]},{"id":"d026f909-c933-4c49-87c0-4388b2681e66","title":"Episode 23: Alternative Methods of Play","url":"https://www.dungeonsandtangents.net/23","content_text":"This episode Robert and Erik discuss 4 Alternative Methods of playing D&D.\nWe go through the good and the bad of each one. Of course we talk about our opinions and experiences. Because... that's kinda how this podcast goes.","content_html":"

This episode Robert and Erik discuss 4 Alternative Methods of playing D&D.
\nWe go through the good and the bad of each one. Of course we talk about our opinions and experiences. Because... that's kinda how this podcast goes.

","summary":"This episode Robert and Erik discuss 4 Alternative Methods of playing D&D.\r\nPlay by mail, Flex groups, \r\nWe go through the good and the bad of each one. Of course we talk about our opinions and experiences. Because... that's kinda how this podcast goes.","date_published":"2017-10-10T06:15:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/d026f909-c933-4c49-87c0-4388b2681e66.mp3","mime_type":"audio/mp3","size_in_bytes":38131069,"duration_in_seconds":2315}]},{"id":"28614a38-6e34-4708-87d4-4a70c01ebd4f","title":"Episode 22: THAC0 & Armor Class","url":"https://www.dungeonsandtangents.net/22","content_text":"Remember THAC0? What a Thac0 crap.\nIn this episode we're going to recap the history of Armor Class and Attack Bonuses from 1st Edition of D&D through 5th edition. \n\nWe'll start by scratching our heads at the earliest mechanics for determining whether a weapon connected with the enemy.\nOnce we're done with that, we'll try to explain THAC0 to each other. \nThen we'll review how Armor Class and THAC0 evolved into the d20 system.\nA system that has become the core to D&D since the year 2000.\n\nAll in all, D&D has come quite a long way and I am very grateful for the progress.\nBecause I do not want to deal with 8 different charts just to hit an orc with a sword.","content_html":"

Remember THAC0? What a Thac0 crap.
\nIn this episode we're going to recap the history of Armor Class and Attack Bonuses from 1st Edition of D&D through 5th edition.

\n\n

We'll start by scratching our heads at the earliest mechanics for determining whether a weapon connected with the enemy.
\nOnce we're done with that, we'll try to explain THAC0 to each other.
\nThen we'll review how Armor Class and THAC0 evolved into the d20 system.
\nA system that has become the core to D&D since the year 2000.

\n\n

All in all, D&D has come quite a long way and I am very grateful for the progress.
\nBecause I do not want to deal with 8 different charts just to hit an orc with a sword.

","summary":"Remember THAC0? What a THAC0 crap.\r\nIn this episode we're going to recap the history of Armor Class and Attack Bonuses from 1st Edition of D&D through 5th edition. ","date_published":"2017-10-03T06:15:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/28614a38-6e34-4708-87d4-4a70c01ebd4f.mp3","mime_type":"audio/mp3","size_in_bytes":33305954,"duration_in_seconds":2013}]},{"id":"94325904-71b1-48d5-85a8-5b60c570e92d","title":"Episode 21: Psionics & Dinosaurs","url":"https://www.dungeonsandtangents.net/21","content_text":"Psionics suck.\nSo do Dinosaurs.\nWe really don't want that shit in our D&D.\nThe two of us get into a heated debate about Telepathy and T-Rexes in our worlds of Swords of Sorcery.\nPsionics have been a semi-regular part of D&D for decades. As have Dinosaurs. But we're not fans of either.\nThe recent release of Tomb of Annihilation includes Dinosaur races, which has opened a few old wounds for us.","content_html":"

Psionics suck.
\nSo do Dinosaurs.
\nWe really don't want that shit in our D&D.
\nThe two of us get into a heated debate about Telepathy and T-Rexes in our worlds of Swords of Sorcery.
\nPsionics have been a semi-regular part of D&D for decades. As have Dinosaurs. But we're not fans of either.
\nThe recent release of Tomb of Annihilation includes Dinosaur races, which has opened a few old wounds for us.

","summary":"The two of us get into a heated debate about Telepathy and T-Rexes in our worlds of Swords of Sorcery.","date_published":"2017-09-26T05:45:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/94325904-71b1-48d5-85a8-5b60c570e92d.mp3","mime_type":"audio/mp3","size_in_bytes":26594244,"duration_in_seconds":1594}]},{"id":"b6a873ea-aa9d-4a67-ad90-a2274282d23e","title":"Episode 20: Initiative","url":"https://www.dungeonsandtangents.net/20","content_text":"Initiative is the D&D mechanic for deciding the order of play during an encounter.\nAs players of D&D we don't often question how initiative works or how it could be different.\nBut in this episode Robert and Erik do exactly that. Why do we use initiative? And what alternatives are there?\nIs there a better way to run initiative?","content_html":"

Initiative is the D&D mechanic for deciding the order of play during an encounter.
\nAs players of D&D we don't often question how initiative works or how it could be different.
\nBut in this episode Robert and Erik do exactly that. Why do we use initiative? And what alternatives are there?
\nIs there a better way to run initiative?

","summary":"Initiative is the D&D mechanic for deciding the order of play during an encounter.\r\nAs players of D&D we don't often question how initiative works or how it could be different.\r\nBut in this episode Robert and Erik do exactly that. Why do we use initiative? And what alternatives are there?\r\nIs there a better way to run initiative?","date_published":"2017-09-19T05:45:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/b6a873ea-aa9d-4a67-ad90-a2274282d23e.mp3","mime_type":"audio/mpeg","size_in_bytes":24223177,"duration_in_seconds":1445}]},{"id":"9925267c-d320-4b5e-bc18-67cdf86092a7","title":"Episode 19: Massive Tangent #2 - Rose City Comic Con 2017","url":"https://www.dungeonsandtangents.net/19","content_text":"This week Robert and Erik talk about the 2017 Rose City Comic Con. \nRose City Comic Con is an annual comic book and pop culture convention that takes place here in Portland, Oregon each September.\nWe went with some friends, saw the sights and wanted to share what we saw and out thoughts on Comic Cons in general\n\nThe content of this episode is not 100% Dungeons and Dragons oriented, but chances are, we'll touch on subjects you care about.","content_html":"

This week Robert and Erik talk about the 2017 Rose City Comic Con.
\nRose City Comic Con is an annual comic book and pop culture convention that takes place here in Portland, Oregon each September.
\nWe went with some friends, saw the sights and wanted to share what we saw and out thoughts on Comic Cons in general

\n\n

The content of this episode is not 100% Dungeons and Dragons oriented, but chances are, we'll touch on subjects you care about.

","summary":"This week Robert and Erik talk about the 2017 Rose City Comic Con. \r\nRose City Comic Con is an annual comic book and pop culture convention that takes place here in Portland, Oregon each September.\r\nWe went with some friends, saw the sights and wanted to share what we saw and out thoughts on Comic Cons in general\r\n\r\nThe content of this episode is not 100% Dungeons and Dragons oriented, but chances are, we'll touch on subjects you care about.\r\n","date_published":"2017-09-12T06:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/9925267c-d320-4b5e-bc18-67cdf86092a7.mp3","mime_type":"audio/mpeg","size_in_bytes":51481837,"duration_in_seconds":2827}]},{"id":"db0f16c7-0b48-435e-886a-eb0e8eda753a","title":"Episode 18: Death of a Character","url":"https://www.dungeonsandtangents.net/18","content_text":"This episode we discuss the most unfortunate thing that can happen in a game of D&D.\nRunning out of snacks.\nI mean... A player's character dying.\nWe ask the question: \"Can a game of D&D still be fun when a character dies?\"\nAnd then we answer that question.","content_html":"

This episode we discuss the most unfortunate thing that can happen in a game of D&D.
\nRunning out of snacks.
\nI mean... A player's character dying.
\nWe ask the question: "Can a game of D&D still be fun when a character dies?"
\nAnd then we answer that question.

","summary":"This episode we discuss the most unfortunate thing that can happen in a game of D&D.\r\nRunning out of snacks.\r\nI mean... A player's Character Dying.\r\nWe ask the question: \"Can a game of D&D still be fun when a character dies?\"\r\nAnd then we answer that question.","date_published":"2017-09-05T06:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/db0f16c7-0b48-435e-886a-eb0e8eda753a.mp3","mime_type":"audio/mp3","size_in_bytes":27214811,"duration_in_seconds":1632}]},{"id":"8f73dc60-a4b3-48b5-a6c6-89dd439cef12","title":"Episode 17: Setting the Mood","url":"https://www.dungeonsandtangents.net/17","content_text":"Want to set the right mood with your D&D Players?\nWe all do.\nIn this episode we talk about methods that go beyond the game play.\nCreative means of using Audio, Visuals, Props and Voices","content_html":"

Want to set the right mood with your D&D Players?
\nWe all do.
\nIn this episode we talk about methods that go beyond the game play.
\nCreative means of using Audio, Visuals, Props and Voices

","summary":"Want to set the right mood with your D&D Players?\r\nWe all do.\r\nIn this episode we talk about methods that go beyond the game play.\r\nCreative means of using Audio, Visuals, Props and Voices","date_published":"2017-08-29T07:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/8f73dc60-a4b3-48b5-a6c6-89dd439cef12.mp3","mime_type":"audio/mp3","size_in_bytes":31418911,"duration_in_seconds":1895}]},{"id":"fa911b33-0bac-432f-9b49-06713ac0faf0","title":"Episode 16: Building a Backstory","url":"https://www.dungeonsandtangents.net/16","content_text":"Do D&D characters need a backstory and why? Where do I get one? Can I get a new one if mine's broken?\nWe talk about: \nInspirations for back-stories. \nMechanical devices to help with solo or collaborative back-story writing.\nLimitations of the back-story.\nAnd in the middle of our podcast we invent \"D&D Speed-Dating\" (patent pending). Find the gaming group of your dreams!","content_html":"

Do D&D characters need a backstory and why? Where do I get one? Can I get a new one if mine's broken?
\nWe talk about:
\nInspirations for back-stories.
\nMechanical devices to help with solo or collaborative back-story writing.
\nLimitations of the back-story.
\nAnd in the middle of our podcast we invent "D&D Speed-Dating" (patent pending). Find the gaming group of your dreams!

","summary":"We talk all about the back-stories of D&D characters. Do you need one?. Why? Where do I get one?","date_published":"2017-08-22T07:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/fa911b33-0bac-432f-9b49-06713ac0faf0.mp3","mime_type":"audio/mp3","size_in_bytes":35786826,"duration_in_seconds":2168}]},{"id":"32bce845-c260-4aaa-84e6-5db72233e13c","title":"Episode 15: Anatomy of an Encounter ","url":"https://www.dungeonsandtangents.net/15","content_text":"Erik and Robert take a close look at what the basic parts of Encounters in D&D. We dissect them down to their key elements, then get into how Bruce Willis doesn't like water. Erik's big take away is: the players should always believe they can fail any encounter.","content_html":"

Erik and Robert take a close look at what the basic parts of Encounters in D&D. We dissect them down to their key elements, then get into how Bruce Willis doesn't like water. Erik's big take away is: the players should always believe they can fail any encounter.

","summary":"Erik and Robert take a close look at the basic parts of D&D Encounter. We dissect encounters down to their key elements, then get into how Bruce Willis doesn't like water.","date_published":"2017-08-15T07:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/32bce845-c260-4aaa-84e6-5db72233e13c.mp3","mime_type":"audio/mpeg","size_in_bytes":31909155,"duration_in_seconds":1926}]},{"id":"15f1d26e-2d4a-4ab9-afb0-b470273ee259","title":"Episode 14: Session Structure","url":"https://www.dungeonsandtangents.net/14","content_text":"Erik and Robert take a macro look at a session of D&D. The food, the banter, the setup, the getting settled and eventually the game play. Since D&D sessions can take between 3 to 6 hours, we discuss how that plays out and what to be aware of. The logistics of getting a group of people to come together for a common gaming experience is not trivial. And often it requires a lot of snack foods.","content_html":"

Erik and Robert take a macro look at a session of D&D. The food, the banter, the setup, the getting settled and eventually the game play. Since D&D sessions can take between 3 to 6 hours, we discuss how that plays out and what to be aware of. The logistics of getting a group of people to come together for a common gaming experience is not trivial. And often it requires a lot of snack foods.

","summary":"Erik and Robert take a macro look at a session of D&D. The food, the banter, the setup, the getting settled and eventually the game play.","date_published":"2017-08-08T06:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/15f1d26e-2d4a-4ab9-afb0-b470273ee259.mp3","mime_type":"audio/mp3","size_in_bytes":26282928,"duration_in_seconds":1574}]},{"id":"4a2da005-b680-4c00-916a-1234e942823b","title":"Episode 13: Massive Tangent #1 - Castlevania","url":"https://www.dungeonsandtangents.net/13","content_text":"This being our 13th episode, we decided to review something spooky. Robert and Erik talk about the new Netflix series \"Castlevania\". We talk through every monotonous detail of the plot, so... Spoilers!\n\nTo avoid spoiling anything for people who don't want things spoiled, I'm not putting anything more here. So there.","content_html":"

This being our 13th episode, we decided to review something spooky. Robert and Erik talk about the new Netflix series "Castlevania". We talk through every monotonous detail of the plot, so... Spoilers!

\n\n

To avoid spoiling anything for people who don't want things spoiled, I'm not putting anything more here. So there.

","summary":"This being our 13th episode, we decided to review something spooky. Robert and Erik talk about the new Netflix series \"Castlevania\". We talk through every monotonous detail of the plot, so... Spoilers!","date_published":"2017-08-01T06:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/4a2da005-b680-4c00-916a-1234e942823b.mp3","mime_type":"audio/mpeg","size_in_bytes":44684467,"duration_in_seconds":2402}]},{"id":"3e4e1abd-035b-4bf4-890d-9a796374cb98","title":"Episode 12: Tools for Character Generation","url":"https://www.dungeonsandtangents.net/12","content_text":"In this episode, Chris and Erik discuss character generation software and third party content systems. \n\nCharacter Generation systems we mention:\n\n\nPCgen (http://pcgen.org/)\nFantasy Grounds (https://www.fantasygrounds.com/)\nRoll20 (https://roll20.net/)\nHero Lab (http://www.wolflair.com/index.php?context=hero_lab)\nMyth Weaver (https://www.myth-weavers.com/)\nThe 4e character gen website Chris mentioned that may crash your browser: (http://www.pathguy.com/cg4.htm)\n\n\nThird party content providers we mention:\n\n\nDriveThruRPG (http://www.drivethrurpg.com/)\nOpen Gaming Network: (https://opengamingnetwork.com/)\nStack Exchange (RPG): (https://rpg.stackexchange.com/)\n\n\nSubreddits worth looking at:\n\n\nBehind The Screen (https://www.reddit.com/r/DnDBehindTheScreen/)\nMatthew Colville (https://www.reddit.com/r/mattcolville/)\nDM Toolkit (https://www.reddit.com/r/DMToolkit/)\n\n\nIf you have questions or comments, you can find us on Twitter:\n@dungeon_tangent\n\nAnything else you might want to know about us can be found here:\nwww.dungeonsandtangents.net","content_html":"

In this episode, Chris and Erik discuss character generation software and third party content systems.

\n\n

Character Generation systems we mention:

\n\n\n\n

Third party content providers we mention:

\n\n\n\n

Subreddits worth looking at:

\n\n\n\n

If you have questions or comments, you can find us on Twitter:
\n@dungeon_tangent

\n\n

Anything else you might want to know about us can be found here:
\nwww.dungeonsandtangents.net

","summary":"In this episode, Chris and Erik discuss character generation software and third party content systems. ","date_published":"2017-07-25T05:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/3e4e1abd-035b-4bf4-890d-9a796374cb98.mp3","mime_type":"audio/mp3","size_in_bytes":32116656,"duration_in_seconds":1616}]},{"id":"894c1c36-542a-4590-b2d0-67861d37d36b","title":"Episode 11: D&D Beyond - Pricing Announcement","url":"https://www.dungeonsandtangents.net/11","content_text":"In this episode, Robert and Erik discuss the recently announced D&D Beyond pricing. What is the pricing, our reaction to it, and how the new tool fits into the growing D&D online ecosystem.\n\nD&D Beyond is scheduled to release August 15th\n\nOne Time Fees:\n\n\nSource Books (PHB, DMG, Monster Manual, Volo's Guide, etc.) $29.99\nAdventure Modules (Curse of Strahd, Lost mine of Phandelver, etc.): $24.99 each \nFirst Week Special: $19.99 each for PHB, DMG, Monster Manual \n\n\nSubscriptions: \n\n\nHero: $2.99/month\nMaster: $5.99/month\n\n\nSee more here: D&D Beyond - How much will it cost?\nor here: Release Date August 15th - Pricing Details Announced","content_html":"

In this episode, Robert and Erik discuss the recently announced D&D Beyond pricing. What is the pricing, our reaction to it, and how the new tool fits into the growing D&D online ecosystem.

\n\n

D&D Beyond is scheduled to release August 15th

\n\n

One Time Fees:

\n\n\n\n

Subscriptions:

\n\n\n\n

See more here: D&D Beyond - How much will it cost?
\nor here: Release Date August 15th - Pricing Details Announced

","summary":"In this episode, Robert and Erik discuss the recently announced D&D Beyond pricing. What is the pricing, our reaction to it, and how the new tool fits into the growing D&D online ecosystem.","date_published":"2017-07-20T05:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/894c1c36-542a-4590-b2d0-67861d37d36b.mp3","mime_type":"audio/mp3","size_in_bytes":27633386,"duration_in_seconds":1336}]},{"id":"2e9d00da-d471-4d58-8cd0-834ae755f07e","title":"Episode 10: D&D Beyond","url":"https://www.dungeonsandtangents.net/10","content_text":"In this episode, Erik and Chris Rutledge discuss the D&D Beyond website. What it is, what it promises to be, and how it came about.\n\nHere is the timeline we run through:\n\n\nMay 2014 - Fantasy grounds in steam\nJuly 2014 - WOTC releases D&D 5e\nApril 2015 - Lost Mine of Phandelver on Fantasy Grounds.\nJune 2015 - Geek & Sundry starts \"Critical Role\" on Twitch\nMarch 2016 - WOTC starts \"Dice Camera Acton\" on Twitch\nJuly 2016 - Roll20 licensing deal\nAugust 2016 - Twitch acquired by Curse\nNov 2016 - Twitch becomes Exclusive MTG video content/tournament broadcasting\nEarly 2017 - DNDBeyond.com alpha\nEarly March 2017 - WOTC announces DND beyond as app \nMarch 2017 - DNDBeyond.com phase 1 beta\nJune 2017 - DNDBeyond.com phase 2 beta\n","content_html":"

In this episode, Erik and Chris Rutledge discuss the D&D Beyond website. What it is, what it promises to be, and how it came about.

\n\n

Here is the timeline we run through:

\n\n","summary":"In this episode, Erik and Chris Rutledge discuss the D&D Beyond website. What it is, what it promises to be, and how it came about.","date_published":"2017-07-17T17:30:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/2e9d00da-d471-4d58-8cd0-834ae755f07e.mp3","mime_type":"audio/mp3","size_in_bytes":27660391,"duration_in_seconds":1338}]},{"id":"36064349-e9cd-44ea-b6e7-5b7bf603e47d","title":"Episode 9: Adventure Prep","url":"https://www.dungeonsandtangents.net/9","content_text":"We talk through casting NPCs, buying materials, gathering and writing your own reference materials, the fears of being a DM and how to create conflict. The good kinda conflict. You know? The kind that involves killing goblins.\n\nOur official website: http://www.dungeonsandtangents.net/","content_html":"

We talk through casting NPCs, buying materials, gathering and writing your own reference materials, the fears of being a DM and how to create conflict. The good kinda conflict. You know? The kind that involves killing goblins.

\n\n

Our official website: http://www.dungeonsandtangents.net/

","summary":"In this episode, Robert and Erik discuss DM techniques for preparing a new Adventure.","date_published":"2017-07-06T08:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/36064349-e9cd-44ea-b6e7-5b7bf603e47d.mp3","mime_type":"audio/mp3","size_in_bytes":54748655,"duration_in_seconds":3031}]},{"id":"7a0468d5-c672-476e-a20f-dfeef2940f32","title":"Episode 8: Memorable Moments","url":"https://www.dungeonsandtangents.net/8","content_text":"In this episode, Robert and Erik discuss how to make a gaming moments that stick in our memories.\nWe talk through the three most memorable moments we've experienced, then talk through what it is that make them a fun experience and something we remember years later.\n\nHere are a bunch of our references:\n\n\nChutes and Ladders\nMonopoly\nCandyland\nDominion\nPathfinder\nBaldur's Gate\nThe episode of Angel Erik was inspired by: Season 4, Episode 16\nLost Mine of Phandelver\nDroop\nGandalf\nDarth Vader\n","content_html":"

In this episode, Robert and Erik discuss how to make a gaming moments that stick in our memories.
\nWe talk through the three most memorable moments we've experienced, then talk through what it is that make them a fun experience and something we remember years later.

\n\n

Here are a bunch of our references:

\n\n","summary":"In this episode, Robert and Erik discuss how to make gaming moments that stick with you.\r\nWe talk through the three most memorable moments we've experienced, then talk through what it is that make them a fun experience and something we remember years later.","date_published":"2017-06-18T19:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/7a0468d5-c672-476e-a20f-dfeef2940f32.mp3","mime_type":"audio/mp3","size_in_bytes":56632747,"duration_in_seconds":3149}]},{"id":"7081349b-0bcc-4d75-a465-d1f69a410b29","title":"Episode 7: Metagaming","url":"https://www.dungeonsandtangents.net/7","content_text":"In this episode, Robert and Erik discuss the contentious subject of metagaming.\nWe define metagaming as \"The use of knowledge from outside a game's universe to gain an advantage inside of a game's universe.\"\nWe talk about what it is, how it can help or hurt a gaming experience, ways of stopping or curbing metagaming, horror stories, and donuts.\n\nHere are links to the various people and products we mention. We did a lot of intellectualizing and thus, didn't mention a lot of people or products.\n\n\nFate Core gaming system\nOfficial site of Adventure League/D&D Organized Play\nMatthew Colville's Youtube Channel\nList of Player Types closely resembling the list in the 5th edition Dungeon Master's Guide \n","content_html":"

In this episode, Robert and Erik discuss the contentious subject of metagaming.
\nWe define metagaming as "The use of knowledge from outside a game's universe to gain an advantage inside of a game's universe."
\nWe talk about what it is, how it can help or hurt a gaming experience, ways of stopping or curbing metagaming, horror stories, and donuts.

\n\n

Here are links to the various people and products we mention. We did a lot of intellectualizing and thus, didn't mention a lot of people or products.

\n\n","summary":"In this episode, Robert and Erik discuss the contentious subject of metagaming.\r\nWe define metagaming as \"The use of knowledge from outside a game's universe to gain an advantage inside of a game's universe.\"\r\nWe talk about what it is, how it can help or hurt a gaming experience, ways of stopping or curbing metagaming, horror stories, and donuts.","date_published":"2017-06-05T19:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/7081349b-0bcc-4d75-a465-d1f69a410b29.mp3","mime_type":"audio/mp3","size_in_bytes":47812722,"duration_in_seconds":2597}]},{"id":"43a99841-3cb4-4316-8e56-d09118fd63b8","title":"Episode 6: Miniatures","url":"https://www.dungeonsandtangents.net/6","content_text":"This time, Robert and Erik talk Miniatures. Big, medium, and small. Pewter, plastic, and paper. We discuss miniatures that help with tactics and establish a shared understanding.\nWe talk scale, brands, painting, transportation options, and the sexism of fantasy and how it translates to miniatures.\n\nHere are link to the various people and products we mention:\n\n\nPathfinder tokens\nReaper Miniatures\nMiniature Market\nRobert's Favorite foam miniature carrying case\nFemale Centric Miniature line\nBoris Vallejo's official website\nMatthew Colville's Youtube Channel\n\n\nGames Shops in PDX we know about:\n\n\nGuardian Games\nRainy Day Games\nPortland Games Store\nTime Vault Games\nThe Game Lodge\n","content_html":"

This time, Robert and Erik talk Miniatures. Big, medium, and small. Pewter, plastic, and paper. We discuss miniatures that help with tactics and establish a shared understanding.
\nWe talk scale, brands, painting, transportation options, and the sexism of fantasy and how it translates to miniatures.

\n\n

Here are link to the various people and products we mention:

\n\n\n\n

Games Shops in PDX we know about:

\n\n","summary":"This time, Robert and Erik talk Miniatures. Big, medium, and small. Pewter, plastic, and paper. We discuss miniatures that help with tactics and establish a shared understanding.\r\nWe talk scale, brands, painting, transportation options, and the sexism of fantasy and how it translates to miniatures.","date_published":"2017-05-31T19:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/43a99841-3cb4-4316-8e56-d09118fd63b8.mp3","mime_type":"audio/mp3","size_in_bytes":55152823,"duration_in_seconds":3056}]},{"id":"98a185ee-dac7-4a62-97ce-e211c6811a0d","title":"Episode 5: Maps","url":"https://www.dungeonsandtangents.net/5","content_text":"In this Episode, Robert and Erik talk Maps.\n\nWe discuss maps that inspire, establish setting, help with tactics or establish a shared understanding. Then we get philosophical about how maps and other inspirational pieces need to leave gaps that the viewer can fill with their imagination. It gets all existential. Then we talked about Mel Gibson LARPing.\n\nHere are link to things we mention so you don't think we're making stuff up:\n\nWorks of Karen Wynn Fonstad\n\n\nForgotten Realms Atlas\nAtlas of the Dragonlance World\nThe Atlas of Middle-earth\n","content_html":"

In this Episode, Robert and Erik talk Maps.

\n\n

We discuss maps that inspire, establish setting, help with tactics or establish a shared understanding. Then we get philosophical about how maps and other inspirational pieces need to leave gaps that the viewer can fill with their imagination. It gets all existential. Then we talked about Mel Gibson LARPing.

\n\n

Here are link to things we mention so you don't think we're making stuff up:

\n\n

Works of Karen Wynn Fonstad

\n\n","summary":"In this Episode, Robert and Erik talk Maps. \r\n\r\nWe discuss maps that inspire, establish setting, help with tactics or help establish a shared understanding. Then we get philosophical about how maps and other inspirational pieces need to leave gaps that the viewer can fill with their imagination. It gets all existential. Then we talked about Mel Gibson LARPing.","date_published":"2017-05-10T19:45:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/98a185ee-dac7-4a62-97ce-e211c6811a0d.mp3","mime_type":"audio/mp3","size_in_bytes":60623187,"duration_in_seconds":3398}]},{"id":"8eb2483e-6b1d-4a0c-8f77-aa7196b0dd92","title":"Episode 4: Narration","url":"https://www.dungeonsandtangents.net/4","content_text":"In this Episode, Chris Rutledge joins Erik to talk about Narration. We discuss back stories, settings, imagery verses perception, environmental consistency, building your descriptive vocabulary and a bunch of other subjects. They all surround the central ideas of keeping the players engaged, believing in the world of the game, and having fun.\n\nThings we reference (or blatantly endorse):\n\n\nThe Glass Cannon Podcast\nMatthew Colville\nPatrick Stewart\nPathfinder & Paizo\n","content_html":"

In this Episode, Chris Rutledge joins Erik to talk about Narration. We discuss back stories, settings, imagery verses perception, environmental consistency, building your descriptive vocabulary and a bunch of other subjects. They all surround the central ideas of keeping the players engaged, believing in the world of the game, and having fun.

\n\n

Things we reference (or blatantly endorse):

\n\n","summary":"In this Episode, Chris Rutledge joins Erik to talk about Narration. We discuss back stories, settings, imagery verses perception, environmental consistency, building your descriptive vocabulary and a bunch of other subjects. They all surround the central ideas of keeping the players engaged, believing in the world of the game, and having fun.","date_published":"2017-05-04T19:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/8eb2483e-6b1d-4a0c-8f77-aa7196b0dd92.mp3","mime_type":"audio/mp3","size_in_bytes":49265956,"duration_in_seconds":2688}]},{"id":"9dbd9e05-0619-4ed1-8324-f52931ab74a0","title":"Episode 3: Table Manners","url":"https://www.dungeonsandtangents.net/3","content_text":"In this Episode, Robert and Erik talk Table Manners. We discuss an obscene amount of topics: Good and bad Banter, staying focused while gaming, eating at the table, knowing the rules, player preparedness, arguing with DMs, and what DMs can do to ruin a game.\n\nThings we reference:\n\n\nMary Sue\nD&D Adventure League\nThe 10 Commandments of being a Good D&D player\n","content_html":"

In this Episode, Robert and Erik talk Table Manners. We discuss an obscene amount of topics: Good and bad Banter, staying focused while gaming, eating at the table, knowing the rules, player preparedness, arguing with DMs, and what DMs can do to ruin a game.

\n\n

Things we reference:

\n\n","summary":"In this Episode, Robert and Erik talk Table Manners. We discuss an obscene amount of topics: Good and bad Banter, staying focused while gaming, eating at the table, knowing the rules, player preparedness, arguing with DMs, and what DMs can do to ruin a game.","date_published":"2017-04-30T19:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/9dbd9e05-0619-4ed1-8324-f52931ab74a0.mp3","mime_type":"audio/mp3","size_in_bytes":67445763,"duration_in_seconds":3825}]},{"id":"84b80cba-d24f-4758-bcbd-5685802197ba","title":"Episode 2: We can talk about dice for hours","url":"https://www.dungeonsandtangents.net/2","content_text":"In this Episode, Robert and Erik talk dice... for an hour! We discuss the purpose of dice, dice accuracy, dice superstitions, dice rolling, and our first memories of dice.\n\nThings we mention:\n\n\nChessex Dice\nGame Science Dice - creator Louis Zocchi \nErik's Crazy Spreadsheet of dice rolls\nSomeone else's crazy dice rolling experiment\nMatt Colville's Running the Game Series\nDriveThruhRPG\nEncounter Roleplay\n","content_html":"

In this Episode, Robert and Erik talk dice... for an hour! We discuss the purpose of dice, dice accuracy, dice superstitions, dice rolling, and our first memories of dice.

\n\n

Things we mention:

\n\n","summary":"In this Episode, Robert and Erik talk dice... for an hour! We discuss the purpose of dice, dice accuracy, dice superstitions, dice rolling, and our first memories of dice.","date_published":"2017-04-29T19:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/84b80cba-d24f-4758-bcbd-5685802197ba.mp3","mime_type":"audio/mp3","size_in_bytes":62781620,"duration_in_seconds":3533}]},{"id":"67400987-f8bb-438a-91cd-e9ac843842ca","title":"Episode 1: What the hell are we calling this?","url":"https://www.dungeonsandtangents.net/1","content_text":"In this Episode, Robert and Erik try to stay on topic. The topic being; what to name this Podcast. We discuss other podcasts, potential names, and past D&D experiences.\n\nPodcasts we mention:\n\n\nAcquisitions Inc\nRPGMP3\nCheck It Out, Comrade! – With our friend and coworker Nick.\nGlass Cannon – May include Chris Rutledge as guest star\nCritical Role\nThe Adventure Zone\nDrunks & Dragons\nD&DUI\nMatthew Colville\nHello from the Magic Tavern\nHarmontown\nHarmonQuest\n\n\nNames we discuss:\n\n\nDM Academy\nFunny Dice\nDungeon Debacle\nDungeon Debauchery\n“What’s this 20 Sided Die doing in my dreams?”\nD20 Dreams\n20 Sided Podcast\nBob & Erik Save the World\nMurder Hobos\nTHE Murder Hobos\n\n\nArt for 1-900-D20-DRMS came from these artists:\n\n\nhttp://karafactory.deviantart.com/\nhttp://meganerid.deviantart.com/\nhttp://lindalisa.deviantart.com/\nhttp://sicilianvalkyrie.deviantart.com/\nhttp://glinelen.deviantart.com/\nhttp://mistresselysia.deviantart.com/\nhttp://faithkata.deviantart.com/\n\n\nMusic:\n\n\nClassical Guitar Intro by Erik Dewhurst\n80’s Sax music: unknown source\n","content_html":"

In this Episode, Robert and Erik try to stay on topic. The topic being; what to name this Podcast. We discuss other podcasts, potential names, and past D&D experiences.

\n\n

Podcasts we mention:

\n\n\n\n

Names we discuss:

\n\n\n\n

Art for 1-900-D20-DRMS came from these artists:

\n\n\n\n

Music:

\n\n","summary":"In this Episode, Robert and Erik try to stay on topic. The topic being; what to name this Podcast. We discuss other podcasts, potential names, and past D&D experiences.","date_published":"2017-04-23T19:00:00.000-07:00","attachments":[{"url":"https://aphid.fireside.fm/d/1437767933/630925f8-2cbb-4708-90eb-452260832a9c/67400987-f8bb-438a-91cd-e9ac843842ca.mp3","mime_type":"audio/mp3","size_in_bytes":39028580,"duration_in_seconds":2048}]}]}